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Software Process and Measurement Cast

The Software Process and Measurement Cast provides a forum to explore the varied world of software process improvement and measurement.  The SPaMCast covers topics that deal the challenges how work is done in information technology organizations as they grow and evolve.  The show combines commentaries, interviews and your feedback to serve up ideas, options, opinions, advice and even occasionally facts. 

 

Sep 20, 2020

 

The Software Process and Measurement Cast 617 features our essay on rediscovering productivity.  One of the tools I have embraced is Pomodoro. It is a great approach to staying focused and helps unwonkify time in my home office!

Also this week, Susan Parente brings her “Not A Scrumdamentalist” column to the...


Aug 2, 2020

The Software Process and Measurement Cast 610 features our essay, An Agile Team In a Waterfall Company – Organizing Around The Product Flow. Focusing on getting features and support for a product to market changes how teams and groups organize to solve business problems.  This is a standalone essay that can be read as...


Mar 8, 2020

The SPaMCAST 589 features our essay on using clean language to refine requirements. Clean Language’s pedigree is from psychotherapy and has found a home in coaching. It is also a valuable tool for discovering information about work products. As product managers, product owners, and stakeholders interact with the world...


Dec 15, 2019

SPaMCAST 577 features our essay on approaches to backlog prioritization. Today we will share some background and a simple approach because sometimes a straightforward approach will fit the bill!

Also this week, Susan Parente joins the cast with an installment of her Not a Scrumdamentalist column.  Susan discusses agile...


Oct 28, 2019

SPaMCAST 570 features our essay on the components of good sprint goals. Sprint goals provide direction and energy, and they communicate with the outside world. A sprint goal should be a straightforward statement that a product owner should be able to craft quickly and then agree upon with a team. We provide a structure...